/**********************************************************************************************************************
 *
 * Project:    mGameEngine
 * File:       postprocess.frag
 * Author:     karooolek
 * Created on: 2009-12-10
 *
 **********************************************************************************************************************/

STRINGIZE(

uniform sampler2D texture;

void main()
{
    gl_FragColor =  texture2D(texture, gl_TexCoord[0].st);
}

) // STRINGIZE
